DF Khoramandu Sea - campaign end
We played the last session of the campaign on Thursday night, bring to close a campaign I have been running since July 2018. We finished the adventure DFA3: Deep Night and the Star. It was a good adventure, and we enjoyed it. That adventure wasn't the cause for the campaign to end, but it was a good place to stop, having saved the city and maybe the world.
There have been a few sessions since the last time I blogged here, after the fateful near-TPK. My lack of posting has been another symptom of my waning enthusiasm for running the game. The almost-wipe wasn't the sole cause for stopping, but it was definitely a contributory factor. I realised that there was a mismatch of expectations at the (virtual) table, which could not be resolved satisfactorily. For now I will take a break from GMing.
Gaming-wise, I still have the D&D 5e game which I joined last month. The DM is running us through Curse of Strahd. A complete change of pace/rules/etc for me. I am enjoying playing in that. And I have a friend who is looking to run on Thursdays now that I am not GM, so I will be taking part in that too. GURPS is still my preferred system, and I will likely be using it when I returning to GMing, but next time it will be something other than DF.
That's a shame: I'd kind of hoped the game would still be there if you ever returned to IRL gaming: a shame I never got to kill Bert off...
ReplyDeleteYeah, it is. Still, 3+ years isn't a bad innings for an RPG campaign. And there were plenty of good moments. But now I am looking forward to run something different.
ReplyDeleteYes, it was good while it lasted, thanks for all the work you put in
ReplyDeleteCheers Bill. You're welcome!
DeleteI loved playing in this campaign. Thank you for letting me be part of it.
ReplyDeleteThank you Matt. You're welcome
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