DF Novices, Session 31 - Diary of Merrill Tangled Tail

Here is a write-up from the player of the new PC, who should be with us next week as well. 

Session Date:    Tuesday 23 May 2023

Party roster:
Agis Keylar, wood elf cleric, 135 points (PC)
Doran Longbeard, dwarf knight, 128 points (PC)
Eleanor Bayley, human thief, 138 points (PC)
Erizax Ofaris, human wizard, 148 points (PC)
Renaud Aymon, human holy warrior, 103 points (PC)
Ben, half-ogre barbarian, 89 points (PC)
Merrill Tangled Tail, cat-folk martial artist, 65 points (PC)
Randall, human warrior, 125 points (NPC)

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Today was interesting day. It now three days since feast of Two Moons, and Big Moon chases Little Moon. Certainly, there many things Merrill no longer certain of. Of these things, Merrill is most uncertain where he is. This very exciting! Only a short time in the world, and Merrill already not know most simple of things which, short time ago, so very simple. With every step, Merrill feels more like Lomarr. Merrill's steps have found a path and are following it.

Paths left by people going from place to place. This normally places important enough for people to travel there many time. So, since path not overgrown, it likely places still important, and still important at both ends of path. So Merrill not worried which direction he wanders. At end of path, more answers. When more answers, new questions.

Merrill met group of fellow wanderers, on errand to be of assistance to town. Town, they say, is known as Bridgegate. Merrill has never heard of it, meaning Merrill much much further from Temple than he thought. This most exciting! It appears Merrill now in kingdom of Grallmarg. Merrill not even aware there was king named Grallmarg, or where is kingdom.

Fellow wanderers seem like interesting group. Merrill wandered along with them, thinking to be of assistance to them, like Merrill was taught. Be useful, be humble, ask questions, move on. But before much time passes, Merrill impressed with uncertainty and confusion expressed by wanderers!

They speak in strange paradoxes, often conflicting, many times contradicting one another, and yet always of mostly single purpose. It seem they not even certain where they go, or what they do when get there, or what they do on the way to where they go. Most exciting! Merrill never been this confused in entire life!

Of wanderers, one is Eleanor who seem hard as rock but flow like water. There is Ben, who whisper like breeze but is hard as mountain and hit like hurricane. There Doran, who noted Merrill has beautiful ears. Merrill always considered ears were average, but Doran has most wonderful beard Merrill has ever seen. Doran silent, but Merrill believe is silence of deepest depths. There is Erizax, with eyes like gentle pools and mind like raging ocean. There Aegis, with words like waterfall and soul like light of softest dawn. There Renaud, hard of look, sharp of tongue, sharper of sword, swift as lightning but strong as landslide... and as unpredictable as landslide, yes yes. Never get in way of sword, that lesson swiftly learned. There Randall, silent as moon, rages like scorching sun.

Merrill certain there was some confusion about where wanderers were going, or if Merrill should go with them. It true, Merrill not certain strong enough, or fast enough, or smart enough, or if Merrill has stick big enough. Walk softly, carry big stick... that what masters said. But Merrill always secretly wondered how big stick needs be.

We walk through forest, look for tree. There many trees in forest, but they not ones we look for, so we walk through forest until there no more trees. Then we turn back to look for tree again among trees. Kevik not want to come with us, Merrill asked if Kevik would be well if waiting alone. Kevik said he wait for wanderers to return, Merrill promised they be back soon.

It seemed to Merrill that there were many trees, and that perhaps wanderers did not know where tree was they seek. But Eleonor finds tree, one of many among many. Tree looked unholy, felt unholy, and that not sensation Merrill used to. It feel as if god has found that there no statue of god in temple of Two Moons, and get angry. It not feel right.

Wanderers taught Merrill about skeletons of the kind that walk upright. If upright, skeleton evil, and needs to be made to lay down again. There first one skeleton, then suddenly many later, near tree.

Merrill must remember to thank Master Lashki for teaching Merrill short punch, it certainly come in handy today. Perhaps not mention what happened to skeleton... that probably for best, yes yes.

In short few hours, Merrill already learned many things which he believed were simple can be very very complicated, yes yes. Perhaps Merrill stay with wanderers a bit longer.

Is this how First Disciple felt when walking with Master Lomarr?

- Merrill

Comments

  1. That was a funny point of view to read. Nicely done.

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