The Lays of the Thirteen Claws League - Session 84

    This is another sort-of-IC retrospective by Bert, the party's thief locksmith-turned-bard. I give +1 character point (XP) for those players who submit a summary for me to post here on the blog. This session was played on 2021/01/21. 


    The Lays of the Thirteen Claws League

Canto 3:

So, in the darkness I resume my lay
with us stood around the ghoul we’d captured
in anticipation of what he would say.
He took his feet –we’d left him untethered –
shaking his head.  We were certain he’d heard
our questions (and we were sure that his kind
speak our tongue) but he wouldn’t say a word,
we wanted to find out who was behind
the snatchings: so Bert sang magick to read his mind.

Davin: “Where’ve the ghouls taken the watchman?”
The Lich’s tomb: came the mental image.
“Why are they stolen? Does She have a plan?”
She did.  But of its shape? Not a sausage.
“Why do you ghouls follow the undead mage?”
Didn’t know.  Worship.  Why, it couldn’t say.
It tried to flee, knowing it faced the rage
of Her as it heard its own thoughts betray
the Lich: in the end we let it go on its way.

Bert announced he took the creatures parole
    - in truth feeling more than a bit guilty:
coz a crime’d brought us closer to our goal-
he was sure that the wretched ghoul would flee
to escape the doom of its treachery
in letting us have that information
    - never mind we got it by robbery.
Bert knew that using that invocation
meant he’d committed a kind of violation.

Its brain told us that there had been others
who’d been dragged, or captured, under the ground
some were like us: adventuring brothers.
Davin reckoned going up and across town’d
save some time, and give us the chance to sound
some ideas.  Before we could rejoice
in the chance that the lost ones could be found
It was, I think, Hemmu who raised her voice:
“Axam thinks” she said “now, we need to make a choice.”

“Do we go check the place with no mana
is still there?”  And, in turn, Yvor opined
something which nearly put a great spanner
in the works: “Let’s wait ‘til the temple find
that inquisitor, who will have the mind
to out-wit the Lich.”  “But you, by Mitro *,”
Manuta spat, “said, I have to remind
you, that you’d save my comrade now, you know.”
He had, we agreed, so he said: “OK, let’s go.”

So straight to the Lich’s lair we went, quick
as you like to that home of Xologos †
indeed, some of us began to feel sick
so Davin cleaned the air – we felt the loss
of the light as we sought the evil boss
in the catacombs with the stinking floor
when, suddenly, fierce ghouls began to toss
themselves into battle with an ill roar:
there were so many, I counted at least two score.

We are not well loved by Taracynthe ‡
as we tend to fight without guile nor wit
    - OK we do also tend to win the
battle, but after our party gets split
and the vanguard leaves the van to get hit
but with Hemmu’s force and Lady Miao’s speed
and Yvor’s steel, we get away with it,
they rush the field to where companions need
them, and that, in the end, is the way we succeed.

Emberwood ignited the passage way,
and Aesalor using magick blasted
lightning around: even Bert joined the fray:
and for the first time left his foe for dead
after trying to twist off a ghoul’s head.
As I just sang, we finished off three score
ghouls, ending the foul life of each bastard
one: as Hemmu cried out two times or more
"Haha, another stupid goblin on the floor."

*  god of justice, in any of his three aspects.
†  god of disease.
‡  goddess of good tactics.

Previously:
Prologue
Canto 1
Canto 2

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